Iam excited to share this new Artwork, i found this concept art created by KaminskyW, it was the perfect concept to try and explore the modelling tools in Fusion360.
https://www.artstation.com/artwork/xDYx8W
I created the whole High Poly 3D Model in Fusion360, then using MoI3D meshing options to adjust the subdivision level for each piece individually to get a clean smooth High Poly 3D model, for the Low Poly 3D Model, i also used MoI3D meshing options to export a reduced polycount meshes to help me accelerate the creation of the Low Poly 3D Model, i used Marmoset for baking, Substance painter for texturing.
Adding Fusion360 to my software skills was an exciting learning experience, i enjoyed working on this piece and I'm excited to share the final result!